#ifndef __SCENE_HELPER_H__
#define __SCENE_HELPER_H__

#include "cocos2d.h"
#include "../CoreMacro.h"


NS_CC_CORE_BEGIN

class SceneHelper
{
public:
	SceneHelper( );
	virtual ~SceneHelper( );

	static CCNode*		getChildByTag ( CCNode* pParent , int tag1 , ... );
};

NS_CC_CORE_END

#endif //__SCENE_HELPER_H__